scott8813
02-20-2009, 01:14 AM
Time Crisis v1.0.0.for.iPhone.and.iPod.Touch-GiZPDA
http://i42.tinypic.com/23kymuw.jpg
The arcade version of the game was a light-gun shooter which allows the player to actually take physical aim to shoot the enemies.
Obviously, on the iPhone, we are left without a gun or a foot pedal. Instead, ducking/reloading is performed by a tilt of the iPhone and shooting is naturally performed by tapping on the images of the enemies on the screen.
Namco has done a good job in providing a solid overall experience with the quality you might expect from a major franchise title. Gameplay is varied and surprisingly difficult, though there only appears to be 3 distinct stages in the Arcade mode of the game. Time Crisis Strike offers Arcade Mode (play through), One Stage Trial (try one of the stages individually), or Crisis Mission (special challenge modes). Most of the levels are locked and require completion of the earlier levels to move on.
But is it fun? I believe it may appeal to Time Crisis fans willing to overlook the lack of light-gun, as the game is well implemented and provides a reasonable challenge despite containing only 3 apparent stages. That said, the lack of a light-gun really reduces the gameplay to a rather simple mechanic (tapping on the screen) which didnt happen to hold my interest for long.
Download:
http://www.uploadjockey.com/download...uch.GiZPDA.rarhttp://rapidshare.com/files/19453117...uch-GiZPDA.rarhttp://www.megaupload.com/?d=2N8SGJ5J
http://i42.tinypic.com/23kymuw.jpg
The arcade version of the game was a light-gun shooter which allows the player to actually take physical aim to shoot the enemies.
Obviously, on the iPhone, we are left without a gun or a foot pedal. Instead, ducking/reloading is performed by a tilt of the iPhone and shooting is naturally performed by tapping on the images of the enemies on the screen.
Namco has done a good job in providing a solid overall experience with the quality you might expect from a major franchise title. Gameplay is varied and surprisingly difficult, though there only appears to be 3 distinct stages in the Arcade mode of the game. Time Crisis Strike offers Arcade Mode (play through), One Stage Trial (try one of the stages individually), or Crisis Mission (special challenge modes). Most of the levels are locked and require completion of the earlier levels to move on.
But is it fun? I believe it may appeal to Time Crisis fans willing to overlook the lack of light-gun, as the game is well implemented and provides a reasonable challenge despite containing only 3 apparent stages. That said, the lack of a light-gun really reduces the gameplay to a rather simple mechanic (tapping on the screen) which didnt happen to hold my interest for long.
Download:
http://www.uploadjockey.com/download...uch.GiZPDA.rarhttp://rapidshare.com/files/19453117...uch-GiZPDA.rarhttp://www.megaupload.com/?d=2N8SGJ5J