I.E.
07-02-2005, 02:12 AM
Shigeru Miyamoto Talks Revolution
Mario creator also offers details on status of Mario 128.
by Juan Castro
June 15, 2005 - Legendry game creator Shigeru Miyamoto spilled a few details on Mario 128 and the Nintendo Revolution during a recent interview with Wired News. While still secreative, Miyamoto did clarify the state of development on the upcoming Mario project.
"It's still floating around. We're searching for that fundamental idea that's going to drive the next 3-D Mario game," said Miyamoto, "but we're not sure when that's going to jump out at us. We're doing lots of tests with small groups."
A response like that brings up even more questions, one of which is whether Mario 128 will ship on Nintendo's current system, the Nintendo GameCube, or the upcoming Nintendo Revolution. Asked which system the game would arrive on…
"We think we want it on Revolution." Said Miyamoto.
Not a direct confirmation, but when asked to clarify if there would be no new GameCube platform games, Miyamoto went ahead and confirmed what some have suspected.
"The Mario team can't create too many games at the same time, so they're concentrating on the Revolution."
When such a statement only strengethns the belief Mario 128 will launch with the Revolution sometime 2006, or in the months after the system's release.
Miyamoto also spoke generally on the state of the games industry and on Nintendogs, the dog simluator for the Nintendo DS currently sweeping Japan. First though, he commented on dwindling software sales in Japan.
"I don't really think it's a Japanese problem. I think it's an industrywide and worldwide issue. In fact, I'm surprised how well the U.S. has held up; I think the U.S. is more the exception rather than the rule. What's happening with video games is the same thing that happens with anything new and interesting. At the beginning, everybody wants to see what it is. They gather around and check it out. But gradually, people start to lose interest."
When it came time to speak on the Nintendo Revolution, Miyamoto deflected most questions, but he did mention that in terms of hardware, the Revolution is capable of playing every Nintendo game ever created and that it's simply a matter of choosing which games to make available for download. When it came time to talk on Revolution specifics, however, Miyamoto once again stated rival companies would capatilize on the system's technology if revealed too soon.
"Nintendo is always trying to be on the forefront of control innovations, like the analog stick, rumble or wireless," said Miyamoto, "As soon as these are available, our competitors snatch them up. Because the user interface is going to drive the Revolution software design, that's what's going to make our software stand out. Nobody else is going to be able to do what we do with next-generation game software. So, I can't reveal anything. It's under wraps because it's the big gun."
Stay tuned for more info on the Nintendo Revolution and Mario 128, which Nintendo has said would be revealed before the end of the year.
Mario creator also offers details on status of Mario 128.
by Juan Castro
June 15, 2005 - Legendry game creator Shigeru Miyamoto spilled a few details on Mario 128 and the Nintendo Revolution during a recent interview with Wired News. While still secreative, Miyamoto did clarify the state of development on the upcoming Mario project.
"It's still floating around. We're searching for that fundamental idea that's going to drive the next 3-D Mario game," said Miyamoto, "but we're not sure when that's going to jump out at us. We're doing lots of tests with small groups."
A response like that brings up even more questions, one of which is whether Mario 128 will ship on Nintendo's current system, the Nintendo GameCube, or the upcoming Nintendo Revolution. Asked which system the game would arrive on…
"We think we want it on Revolution." Said Miyamoto.
Not a direct confirmation, but when asked to clarify if there would be no new GameCube platform games, Miyamoto went ahead and confirmed what some have suspected.
"The Mario team can't create too many games at the same time, so they're concentrating on the Revolution."
When such a statement only strengethns the belief Mario 128 will launch with the Revolution sometime 2006, or in the months after the system's release.
Miyamoto also spoke generally on the state of the games industry and on Nintendogs, the dog simluator for the Nintendo DS currently sweeping Japan. First though, he commented on dwindling software sales in Japan.
"I don't really think it's a Japanese problem. I think it's an industrywide and worldwide issue. In fact, I'm surprised how well the U.S. has held up; I think the U.S. is more the exception rather than the rule. What's happening with video games is the same thing that happens with anything new and interesting. At the beginning, everybody wants to see what it is. They gather around and check it out. But gradually, people start to lose interest."
When it came time to speak on the Nintendo Revolution, Miyamoto deflected most questions, but he did mention that in terms of hardware, the Revolution is capable of playing every Nintendo game ever created and that it's simply a matter of choosing which games to make available for download. When it came time to talk on Revolution specifics, however, Miyamoto once again stated rival companies would capatilize on the system's technology if revealed too soon.
"Nintendo is always trying to be on the forefront of control innovations, like the analog stick, rumble or wireless," said Miyamoto, "As soon as these are available, our competitors snatch them up. Because the user interface is going to drive the Revolution software design, that's what's going to make our software stand out. Nobody else is going to be able to do what we do with next-generation game software. So, I can't reveal anything. It's under wraps because it's the big gun."
Stay tuned for more info on the Nintendo Revolution and Mario 128, which Nintendo has said would be revealed before the end of the year.