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-   -   [FULL-FILLED] Fun With Feelings 10 serial (https://www.wckediden.com/showthread.php?t=185736)

CYBER WEESJE 05-12-2009 05:49 PM

Fun With Feelings 10 serial
 
Fun With Feelings 1.0 + serial[/B][/U]

http://img12.imageshack.us/img12/3580/screen03tcx.png http://img16.imageshack.us/img16/2114/screen02mjc.png

http://img22.imageshack.us/img22/8246/screen01ltk.png

Ultimate Learning Fun with Feelings teaches your child to understand the
emotional states of other people.
Your child will learn to read the state of mind of others around them —
improving both their social interaction and personal well-being.
Great for learning all about emotions, Fun with Feelings targets:
identification and understanding of common emotional states
visual features of each emotion
situational factors that produce emotions
voice and sounds associated with emotions
language-thinking skills
comprehension and perception
part/whole relationships
How It Works
Fun with Feelings uses a strong audio and visual interface to maintain
interest during the learning period. Each emotion is broken down into several
small pieces that are built in stages into an image of that emotion for the child.
They include
Identification Through Repetition
In Level 1, the child learns in a global sense about 20 different emotions.
Colorful cartoon are used to maintain a sufficient interest level to see the
application through to completion. Here the child learns through cartoons a
label for the individual emotion without learning what individual features or
environmental factors resulted in that emotional state.

Visual Features

In Level 2, the user taught the individual facial and body features relating
to each emotion learned in Level 1. For example, a picture of a happy
person smiling is shown with a question stating, you can tell this person is
happy because? Then the user is asked to select an answer from the
choices given. The correct answer in this case is, "My mouth is going up."
Piece by piece the user begins to put together a picture of what a person
who feels happy looks like. This process is performed for all 20 emotions.
Environmental Features
Level 3 demonstrates how the environment can cause emotions. Typical
examples include the boy is happy because he got a birthday present. The
girl is sad because her bike is broken and so on.
Auditory Features
Level 4 teaches the verbal data associated with a given emotion. In this
level, voices are played and are required to be matched to the picture of
the corresponding emotion. For example, hearing a voice yelling in anger
would correspond to one of the possible answers, a picture of an angry person.

Generalizing Features

In Level 5 we use videos of real people with each emotional state. Using the
lessons learned in levels 1-4, the user is now asked to identify the
emotional state of the person in the video.
Real World Social Application
In Level 6, we take a walk into a crowded room with real people in different
emotional states. Using knowledge gained from Levels 1 though 5, the user
is asked to identify a person with a specific emotional state. After
successful completion of Level 6, the user is ready for real world,
appropriate communication and interaction. All answers that are not
selected correctly the first time are repeated at the end of the level. The
user cannot progress to the next level until they have answered all
questions correctly the first time. Therefore the user is forced to succeed
and learn through repetition.
Fun with Feelings also has a learning center to teach the features of each
emotion before or during the game. The learning center reinforces and
supplements the information learned through playing the game.


http://i156.photobucket.com/albums/t...PAdownload.png
Code:

http://rapidshare.com/files/232066928/aSxPDA_NFO_serial.rar
http://rapidshare.com/files/232069279/ff.rar


GRTZ WEESJE
MODERATOR@Wckediden HIT THANKS ON THE WAY OUT


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