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Sensory Overload 10 HTC VGA GSENSOR Details »»
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Sensory Overload 10 HTC VGA GSENSOR
Supporter Last Online: Nov 2009
A few days ago I published the Managed OpenGL ES wrapper. As a proof of concept, I went so far as to create a simple game for the HTC Touch Diamond that utilizes the G-Sensor, Nav Sensor, and the 3D hardware capabilities of the device. The end result is a simple "Asteroids" type game I call Sensory Overload. lM/RsJ
The game is simple: ![]() Move the ship by tilting the device. Don't run into an asteroid Blow up the asteroids into tiny pieces When an asteroid spawns (it will be faded out), you have 5 seconds to get away from it before it can hurt you. Rotate the Nav sensor clockwise to fire a bullet. Rotate the Nav sensor counter clockwise to fire a spray of bullets. You can only use this special ability once every 5 seconds. Asteroids spawn every 15 seconds This is mostly intended as a demo or proof of concept to provide other developers starting ground to create their own amazing games for the HTC Touch Diamond. Known Bugs: A\b.;Rus Small asteroids are hard to explode. The bullets travel "through" them between repaints, so they never actually collide. I may fix this in the future GRTZ WEESJE MODERATOR@Wckediden HIT THANKS ON THE WAY OUT ![]() Download Now
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| Tags |
| gsensor, htc, overload, sensory, vga |
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