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HereticGLES V05b Details »»
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HereticGLES V0.5b
Requirements: HereticGLES is an OpenGL-ES port for Dell AXIM X50V and X51V (and any PocketPC which contain the intel 2700g graphic chipset) of GLHeretic. Overview:The world of Parthoris was populated by many peoples who divided themselves into seven great nations, as well as the mystic Sidhe elves. It was these elves who kept the Tomes of Power and the sacred candle flames which eternally burned to represent the armies of the world. The Sidhe believed in a prophecy of Armageddon, and their prophecy ultimately proved itself true when from the east came the three terrible Serpent Riders cloaked in black. They were great sorcerers, and they demonstrated their power by quelling the wars of the eastern provinces. Soon the men of the seven nations turned to their worship and built a great temple in their honor. Upon the temple was the Sign, a crossed trident, and the worshippers came to call themselves the Order of the Sign. The deeper into reverence of the Riders' dark ways they fell, the more they were sapped of their free will and spirit. Once all of the seven realms were theirs, the two eldest Riders departed, leaving D'Sparil alone to prepare the world for destruction. Recognizing the fulfillment of prophecy, the Sidhe refused to follow in the worship of D'Sparil and thus they were set apart from the other peoples of the world. Once sacred guardians, they were now heretics, hunted and hated everywhere they went. D'Sparil's disciples turned the minds of the seven kings toward conquest of the Sidhe realm, and when the Seven Armies marched upon them, the Sidhe Elders extinguished the sacred flames, destroying them all. ![]() ![]() More Info:GLHeretic was developped in 1998-1999 It ran fine on a Pentium 200 with a 3Dfx voodoo card. Nowadays, we have mobile systems which have enough power to run such applications, so Kokak decided to port GLHeretic to OpenGL-ES. HereticGLES has all the features of GLHeretic (and more): - 640 x 480 native support. - Free look. - Bilinear filtering with mipmapping. - Coronas on light sources. - Dynamic lighting (multitextured lightmaps). - MD2 monsters and objects. This game was hard for me to figure how to get it to run,with all the converting and such, so since I finally did I feel like I should share it with the whole group so you won't have to go through the whole pain of haveing to figure it out. This game is an AWESOME games so I thought I should share it on this site. I included the full .wad files to Heretic so you can play the game to it's entirety, well there is not much left to say about it other than ENJOY! More Info:GLHeretic was developped in 1998-1999 It ran fine on a Pentium 200 with a 3Dfx voodoo card. Nowadays, we have mobile systems which have enough power to run such applications, so Kokak decided to port GLHeretic to OpenGL-ES. HereticGLES has all the features of GLHeretic (and more): - 640 x 480 native support. - Free look. - Bilinear filtering with mipmapping. - Coronas on light sources. - Dynamic lighting (multitextured lightmaps). - MD2 monsters and objects. download .rar file, unzip files, put the HereticGLES files on your SD or CF card, and then simply go to SD Card(or CF Card)\HereticGLES and click on the HereticGLES icon to play, it's as simple as that! ![]() Codehttp://www.megaupload.com/?d=148D4HHN MODERATOR@Wckediden HIT THANKS ON THE WAY OUT Show Your Support
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| hereticgles, v05b |
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